Reinventing learning through digital play.

Serious Games Squared

  • Full Development:

    October 2009
  • Release:

    December 2010

Serious Games2 is designed as a fun marketing tool to demonstrate what serious games are and the complex steps to develop an application.

Serious Games2 has been designed in two parts. Part one is a scenario driven simulation based on sectors including: corporate, education, environment, government, health, military and responders. The player will be led through scenarios where they will gather information and find out about why serious games are important for these sectors. 

Part two requires the player to become a ‘Serious Games Chef’, where they will be in charge of hiring (adding) employees to a large pot to illustrate the different stages of development. Based on how they manage the pipeline will result in a better or worse game.

The purpose of the game is to increase awareness, introduce and entice people into the world of serious games via an entertaining and educational gaming experience – have a go and let us know what you think or if you would like to find out more about serious games.