Digital 2.0 has worked with a range of clients from public to private sector. We have experience at all stages of Serious Games development from:
- Research - general and in-depth needs analyses,
- Workshops - arranging workshops for potential clients to have a taster of Serious Games,
- Requirements gathering - liasing between client and developer to ensure all requirements are built into the design,
- Project management - high level project management to manage relationships through development (client, subject matter expert and developer)
- Testing - arranging testing with sample user groups and articulating changes back to development organisation,
- Deployment - help take the new application to the market,
- Sales and marketing - for ready made products.